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Rome : Total War Cheats, Hints, Unlockable [PC]


Here are cheats, hints and unlockable for Rome : Total War on PC

Rome: Total War Unlockables

Change/edit the features.

You can change some features in this game by going to your Rome Total War folder. (Default: C:\Program Files\Activision\Rome – Total War).

Click on the word document named Preference.

Unlockable

Skip the Prologue

Next to the words FIRST_TIME_PLAY change TRUE to FALSE

Change the User Interface

Next to the words MINIMAL_UI change FALSE to TRUE

Change Unit Size

Next to the words UNIT_SIZE change the number to either 20(Small), 40(Normal), 80(Large), or 160(Huge)

Remove Unit Banners

Next to the words SHOW_BANNERS change TRUE to FALSE

Remove the Auto Save

Next to the words AUTO_SAVE change TRUE to FALSE

Remove Cutscenes

Next to the words EVENT_CUTSCENES change TRUE to FALSE

Unrestricted Camera

Next to the words RESTRICT_CAMERA change TRUE to FALSE

Unlimited Ammo

Next to the words LIMITED_AMMO change TRUE to FALSE

Turn off Fog of War

Next to the words FOG_OF_WAR change TRUE to FALSE

Remove Fatigue

Next to the word FATIGUE change TRUE to FALSE

Subtitles

Next to the word SUBTITLES change FALSE to TRUE

Remove Morale

Next to the word MORALE change TRUE to FALSE

Widescreen

Next to the words USE_WIDESCREEN change FALSE to TRUE

Turn off the Advisor

Next to the words MUTE_ADVISOR change FALSE to TRUE, and next to BLIND_ADVISOR change FALSE to TRUE

Turn off Unit Arrow Markers

Next to the words DISABLE_ARROW_MARKERS change FALSE to TRUE

Rome: Total War Hints & Cheats

Rome: Total War Passwords

Console Codes

Press the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will likely to not work. All codes have a limited use if you are using patch 1.2 or lower. If you use patch 1.3 or higher you may have infinte uses. If you have patch 1.2 and wish to use a specific code again you need to exit the program and restart it.

Password

auto_win “attacker/defender”

When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins.

toggle_fow

Toggles on or off the fog of war. You can see the whole world map when inputted.

add_money “amount”

Gives you the specific amount of denarii you want. Max amount of 40000.

add_population “settlement name” “amount”

Allows you to give a city more population automatically. Max amount is 4000.

process_cq “settlement name”

Anything in the city’s building queue will be built automatically.

give_trait “character” “trait” “level number”

Allows you to give any trait your faction can have to a specific general.

<command> ?

Display help for listed command

list_traits

Lists all traits

move_character <name> <x,y>

Moves indicated character to specified coordinates

force_diplomacy <accept/decline/off>

Forces opponent to accept diplomatic proposal

date <year>

Changes year

kill_character <character>

Kills specified character

season <summer/winter>

Changes season

capture_settlement <city name>

Captures indicated city

display toggle_tow

Toggles tabbed output window

toggle_restrictcam

Toggles camera restrictions

give_ancillary <character> <ancillary>

Gives indicated character the indicated ancillary

character_reset

Resets character to settings at start of turn

show_cursorstat

Shows cursor position and region ID

toggle_terrain

Toggles terrain to display various data sets

give_trait_points

Gives character trait points

list_ancillaries

Lists available ancillaries

mp <value>

Gives character movement points

list_characters

Lists all character in the world

show_landings

Shows landing positions available to AI from a given region

filter_coastlines

Applys filter to world map coastlines

toggle_coastlines

Toggles strategy map coastline display

set_building_health <value>

Sets health of building of specifed type in a settlement

ai_turn_speed <value>

Sets max speed of turn processing during AI round

amdb_min <value>

Sets aerial map overlay depth bias for minimum zoom

amdb_max <value>

Sets aerial map overlay depth bias for maximum zoom

amdb_offset <value>

Sets aerial map overlay offset towards camera

zoom <value>

Zooms to specified aerial map zoom

regenerate_radar

Regenerates radar

adjust_sea_bed <value>

Adjusts sea bed to specified height

reload_shaders

Reloads all vertex shaders

reload_textures

Reloads all textures

toggle_perfect_spy

Toggles everyone’s spying ability to perfect with infinite range

building_debug

Toggles building’s debug mode

reset_display

Forces display reset cycle

toggle_underlay

Toggles underlay

toggle_overlay

Toggles overlay

diplomatic_stance <value>

Sets diplomatic stance between two factions

show_terrain_lines

Displays defensive terrain features

clear_messages

Clears all stacked messages

toggle_flowing_water

Toggles display of campaign map flowing water

nw_stats

Toggles display of network stats

toggle_pr

Toggles PR mode

list_units

Lists all units in an army

victory

Shows victory message for faction for short or long campaign

trigger_advice

Triggers advice

upgrade_effect

Triggers unit upgrade effect

force_battle_victory

Forces local player’s alliance to win the battle

force_battle_defeat

Forces local player’s alliance to lose the battle

show_battle_paths

Shows all valid processed paths in pathfinder

show_battle_street_plan

Shows street plan for the settlement

kill_faction <value>

Removes faction from the game

diplomacy_mission

Creates diplomacy mission

control <value>

Switches player control to specified faction

run_ai

Restarts an AI turn sequence

oliphaunt

Create a unit of Yubtseb Elephants

Jericho

Enemy’s walls collapse.

create_building “city” “building name”

Creates a building in the named city.

disable_ai

Turns off both enemy and ally AI

invulnerable_general “general’s name”

Make the general invulnerable, may only work on battlefield

create_unit “general’s name” “unit name” “#”

Add units to selected general. Example “create_unit “Gaius Julius” “roman velite” 2 ”

give_trait “General/FamilyMember” “Trait” “Level”

gives a general/family member a trait instantly

create_unit “Settlement/Unit” “unit name” “Amount” “experience” “defences” “attack”

creates unit in a place or unit instantly with experiences/defence/attack if put

process_cq “CityName”

Completes the construction instantly of any town/city

These post contain Rome : Total War cheats, hints, unlockable for PC platform. If you have another cheats, feel free to drop a comment :-)


Platform: PC
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Posted on Apr 14, 2010 09:40:12 AM   

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